Get a roll
If you are broke, use street work. It costs energy, pays starter cash, and gets you moving.
Gentleman Rising is about compounding small edges. The best move changes with your cash, energy, cargo, local heat, and city knowledge.
Do not chase the biggest number on the board. Learn what you can afford, what you can carry, and where you can safely travel.
If you are broke, use street work. It costs energy, pays starter cash, and gets you moving.
Start with affordable local stock. Package sizes, stock caps, and cash caps matter.
A real buyer beats a dump price. Check your cargo, buyer chatter, and route leads before unloading.
Travel costs cash, energy, time, and exposure. A better price only matters after travel cost.
Assets create income, recovery, cover, production, and city control. Build locally to make a city yours.
Brokers and routes turn known city connections into background money, but heat can pause lanes.
A route with a huge sell price can still be weak after travel cost, time, energy, exposure, and stock limits.
Trading, travel, training, fighting, and street work all use energy. Recovery assets and local runners change your daily pace.
Heat and wanted levels punish loud play. Lawyers, discipline, stealth, and cover assets keep you working.
Visits, brokers, stats, paid tips, and local assets improve what you know about routes and buyers.